SkySaga

Here, I showcase some of my work done on Radiant Worlds` sandbox MMO, SkySaga. Assets created from concepts. I've done the modeling, sculpting, baking, texturing and setting up the objects in the game engine so they are ready to go.
http://www.skysaga.com

SkySaga: The City of First Light, Capital.

Hand painted tiling, glowing mushroom texture.

Hand painted tiling, glowing mushroom texture.

Three types of rubble assets, which can be used to build big piles without repetition.

Three types of rubble assets, which can be used to build big piles without repetition.