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Call of Duty WW2

I have been working on various Call of Duty WW2 cinematics as an Environment Artist at Digic Pictures. Responsibilities involve environment layout, high / cinematic quality modeling, texturing, material creation, foliage placement etc.. Communicating constantly with client and art directors to incorporate feedback into work.

Call of Duty WW2 Zombie: Boss Fight Cinematic (starts from 0:07)

The Darkest Shore Intro Cinematic

The Darkest Shore Outro Cinematic

Official Call of Duty®: WWII - Story Trailer

Modeled, textured the zeppelin.

Modeled, textured the zeppelin.

Cliff side model, sculpt, texture and scatter placement (grass, rocks etc.)

Cliff side model, sculpt, texture and scatter placement (grass, rocks etc.)

Scatter + rock creation. Environment Layout work.

Scatter + rock creation. Environment Layout work.

Standing rock model, sculpt, texturing.

Standing rock model, sculpt, texturing.

Created the Zeppelins.

Created the Zeppelins.

Modeled and textured the bombs.

Modeled and textured the bombs.

Modeled, sculpted and textured the standing rock.

Modeled, sculpted and textured the standing rock.

Truck modeling and texturing.

Truck modeling and texturing.